Sunday 15 June 2014

Nosferatu Character Realisation

Last week I finished my final term of my second year at London College of Fashion where I had the opportunity to collaborate with other BA Costume students and BA Makeup and Prosthetics students which has been such a privilege. It’s always such a great experience working with other talented designers where we can share ideas and come up with a strong concept.

This unit of my course was based around film where we had to base our research around a chosen director. In a group of six students we had to come up with a concept, overall setting for the 1922 vampire film ‘Nosferatu’ as if it would be remade by Guillermo Del Toro (Pan’s Labyrinth, Pacific Rim, Blade 2 etc.).

Portfolio pages
Our piece was set in a post-apocalyptic world underground where each character is developing their own animalistic qualities – in keeping with Del Toro’s love for creatures.

Jess Goddard and I collaborated with each other to design for the vampire ‘Nosferatu’ taking inspiration from the stereotypical animal that’s associated with vampires: the bat, along with something a little different, the angler fish from the deep sea. Like the 1922 film, we wanted shadow to play a reasonably big part in our design. We experimented with shadow and silhouette to create an abnormal body shape that would hint at his animalistic qualities.

Costume Design: Bryony Hamer
Makeup and Prosthetics Design: Jess Goddard








Knock, Ellen, Count Orlok
'Knock'
Model: Grace Fisher
Costume: Anastaysia Honchar
Make up: Rosie Duffeild
A special thank you for Elizabeth Hedley for assisting us with hair and make up on the day

'Ellen'
Model: Ellis Yates
Costume: Danna Cazmal
Wig, Make up and Prosthetics: Molly Peters

'Count Orlok'
Model: Stefanie Kemp
Costume: Bryony Hamer
Make up and Prosthetics: Jess Goddard

Thanks to Claudiu Berechet for the great photos and a biiiig thank you to our models for being so wonderful and surviving in the heat!